Abstract
THIS PROJECT IS A STUDY OF THE GAMBLING INDUSTRY. THE STUDY ITSELF IS DIVIDED INTO 3 MAIN SECTIONS, THE THEORETICAL FRAMEWORK, WHERE COMMON KNOWLEDGE AROUND MARKETING AND ETHICS WILL BE DISPLAYED AND LEARNT; THE IN-DEEP LOOK AT THE THE GAMBLING INDUSTRY, AND A CONCLUSIVE PART WHERE ALL THE ACQUIRED KNOWLEDGE WILL BE SHOWN AND DISCUSSED. THE METHODOLOGY FOLLOWED WILL BE THROUGH CASES AND EXAMPLES THROUGH THE PROJECT.
THE PROJECT ITSELF SERVES A WAY OF MIRRORING THE SOCIETY AND HOW INDIVIDUALS AND GROUPS, OR COMPANIES, BEHAVE AT THE TIME OF CHOOSING, ANALYZING, ETC. HOW TO ACT IN THE FRAME OF A COMPLICATED INDUSTRY (AS THE GAMBLING).
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Universidad Rey Juan Carlos
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Trabajo Fin de Grado leído en la Universidad Rey Juan Carlos en el curso académico 2024/2025. Directores/as: Álvaro Hernández Tamurejo



