Abstract

THIS PROJECT IS A STUDY OF THE GAMBLING INDUSTRY. THE STUDY ITSELF IS DIVIDED INTO 3 MAIN SECTIONS, THE THEORETICAL FRAMEWORK, WHERE COMMON KNOWLEDGE AROUND MARKETING AND ETHICS WILL BE DISPLAYED AND LEARNT; THE IN-DEEP LOOK AT THE THE GAMBLING INDUSTRY, AND A CONCLUSIVE PART WHERE ALL THE ACQUIRED KNOWLEDGE WILL BE SHOWN AND DISCUSSED. THE METHODOLOGY FOLLOWED WILL BE THROUGH CASES AND EXAMPLES THROUGH THE PROJECT. THE PROJECT ITSELF SERVES A WAY OF MIRRORING THE SOCIETY AND HOW INDIVIDUALS AND GROUPS, OR COMPANIES, BEHAVE AT THE TIME OF CHOOSING, ANALYZING, ETC. HOW TO ACT IN THE FRAME OF A COMPLICATED INDUSTRY (AS THE GAMBLING).
Loading...

Quotes

plumx
0 citations in WOS
0 citations in

Journal Title

Journal ISSN

Volume Title

Publisher

Universidad Rey Juan Carlos

URL external

DOI

Description

Trabajo Fin de Grado leído en la Universidad Rey Juan Carlos en el curso académico 2024/2025. Directores/as: Álvaro Hernández Tamurejo

Citation

Endorsement

Review

Supplemented By

Referenced By

Statistics

Views
0
Downloads
0

Bibliographic managers