Abstract
We present MicroVerse, a software application based on large language models (LLMs) designed to generate C# scripts simulating three-dimensional colonies of model organisms, including Escherichia coli and Saccharomyces cerevisiae, within the Unity platform. The system, which utilizes fine-tuned LLMs, translates descriptions of desired simulations (organizations, growth rates, and appearance) in natural language into functional C# code. The coupling of artificial intelligence with biological simulation generates intricate dynamics to be simulated. The approach involves using a dual-LLM pipeline (one computing user requests, the other generating code for Unity Data-Oriented Technology Stack (DOTS)), with the goal of making 3D simulation development more democratized. It provides a scalable, customizable option, particularly for users lacking sophisticated programming skills, decreasing manual coding effort and time. This work explains the pipeline architecture and fine-tuning process and demonstrates the system successfully producing functional, scalable simulations, scaling up to cases with more than one million organisms.
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Description
Artículo que describe el diseño e implementación de un software para, a partir de prompts de texto, producir simuladores de colonias de organismos en 3D sobre el motor Unity. La característica del trabajo es que el usuario tiene una intervención mínima en el desarrollo del simulador y queda preparado para ser ejecutado inmediatamente.
Citation
Tobías Guerrero Cheuquepán, Iván Cáceres Satorres, Bastián Castro Salazar, Brian Castro Farías, and Martín Gutiérrez Pescarmona ACS Synthetic Biology 2025 14 (11), 4606-4614 DOI: 10.1021/acssynbio.5c00402



