González Cid, Liuba2022-11-252022-11-252022-07González Cid, Liuba. (2022). Interactive design in scenic composition. A multidisciplinary evolution.. 6. 145-158.2522-4875https://hdl.handle.net/10115/20653This study analyses scenic design and its expanded nature, placing the different areas of composition as a place of intertextual and interdisciplinary creation in the material space of representation, where the symbolic and the neo-iconic materialise in the symbiosis between ars techne and ars poética. The author of the article will check how these compositional, interactive strategies have been deployed throughout the history of theatre as transversal and correlational actions, from the original optical devices of classical theatre to the incorporation of new experimental visual orders assimilated by the scenic avant-garde of 20th century. These transformations, as a reading-interpretation procedure of the text, transferred and resignified to the scenic space, have evolved towards more interactive forms activating a complex network of significant operations within the scenographic categories of design in which they intervene: Scenography, lighting, performance, stage costumes, choreographic design, sound space, video scene, among other items. Relations of independence/interdependence will be verified through the geometric and semiological vectors, to arrive at a definition of the concept of Interactive Design.engAttribution 4.0 Internacionalhttp://creativecommons.org/by/4.0/Interactive design, scenic design, staging, scenography, semiological vector, geometric vectorInteractive design in scenic composition. A multidisciplinary evolution.info:eu-repo/semantics/reviewinfo:eu-repo/semantics/openAccess