Examinando por Autor "Romero, Cristian"
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Ítem Learning Contact Corrections for Handle-Based Subspace Dynamics(ACM, 2021) Casas, Dan; Pérez, Jesús; Otaduy, Miguel A.; Romero, CristianThis paper introduces a novel subspace method for the simulation of dynamic deformations. The method augments existing linear handle-based subspace formulations with nonlinear learning-based corrections parameterized by the same subspace. Together, they produce a compact nonlinear model that combines the fast dynamics and overall contact-based interaction of subspace methods, with the highly detailed deformations of learning-based methods. We propose a formulation of the model with nonlinear corrections applied on the local undeformed setting, and decoupling internal and external contact-driven corrections. We define a simple mapping of these corrections to the global setting, an efficient implementation for dynamic simulation, and a training pipeline to generate examples that efficiently cover the interaction space. Altogether, the method achieves unprecedented combination of speed and contact-driven deformation detail.Ítem Modeling and Estimation of Nonlinear Skin Mechanics for Animated Avatars(2020-04-17) Romero, Cristian; Otaduy, Miguel A.; Casas, Dan; Perez, JesusData-driven models of human avatars have shown very accurate representations of static poses with soft-tissue deformations. However they are not yet capable of precisely representing very nonlinear deformations and highly dynamic effects. Nonlinear skin mechanics are essential for a realistic depiction of animated avatars interacting with the environment, but controlling physics-only solutions often results in a very complex parameterization task. In this work, we propose a hybrid model in which the soft-tissue deformation of animated avatars is built as a combination of a data-driven statistical model, which kinematically drives the animation, an FEM mechanical simulation. Our key contribution is the definition of deformation mechanics in a reference pose space by inverse skinning of the statistical model. This way, we retain as much as possible of the accurate static data-driven deformation and use a custom anisotropic nonlinear material to accurately represent skin dynamics. Model parameters including the heterogeneous distribution of skin thickness and material properties are automatically optimized from 4D captures of humans showing soft-tissue deformations.Ítem Parametric Skeletons with Reduced Soft-Tissue Deformations(Wiley, 2021) Tapia, Javier; Romero, Cristian; Pérez, Jesús; Otaduy, Miguel A.We present a method to augment parametric skeletal models with subspace soft-tissue deformations. We combine the benefits of data-driven skeletal models, i.e., accurate replication of contact-free static deformations, with the benefits of pure physicsbased models, i.e., skin and skeletal reaction to contact and inertial motion with two-way coupling. We succeed to do so in a highly efficient manner, thanks to a careful choice of reduced model for the subspace deformation. With our method, it is easy to design expressive reduced models with efficient yet accurate force computations, without the need for training deformation examples. We demonstrate the application of our method to parametric models of human bodies, SMPL, and hands, MANO, with interactive simulations of contact with nonlinear soft-tissue deformation and skeletal response