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NEnv: Neural Environment Maps for Global Illumination

dc.contributor.authorRodriguez-Pardo, Carlos
dc.contributor.authorFabre, Javier
dc.contributor.authorGarces, Elena
dc.contributor.authorLopez-Moreno, Jorge
dc.date.accessioned2023-10-04T06:47:06Z
dc.date.available2023-10-04T06:47:06Z
dc.date.issued2023
dc.identifier.citationRodriguez-Pardo, C., Fabre, J., Garces, E. and Lopez-Moreno, J. (2023), NEnv: Neural Environment Maps for Global Illumination. Computer Graphics Forum, 42: e14883. https://doi.org/10.1111/cgf.14883es
dc.identifier.issn1467-8659
dc.identifier.urihttps://hdl.handle.net/10115/24668
dc.descriptionJuan de la Cierva - Incorporacion Fellowship. Grant Number: (IJC2020-044192-I)es
dc.description.abstractEnvironment maps are commonly used to represent and compute far-field illumination in virtual scenes. However, they are expensive to evaluate and sample from, limiting their applicability to real-time rendering. Previous methods have focused on compression through spherical-domain approximations, or on learning priors for natural, day-light illumination. These hinder both accuracy and generality, and do not provide the probability information required for importance-sampling Monte Carlo integration. We propose NEnv, a deep-learning fully-differentiable method, capable of compressing and learning to sample from a single environment map. NEnv is composed of two different neural networks: A normalizing flow, able to map samples from uniform distributions to the probability density of the illumination, also providing their corresponding probabilities; and an implicit neural representation which compresses the environment map into an efficient differentiable function. The computation time of environment samples with NEnv is two orders of magnitude less than with traditional methods. NEnv makes no assumptions regarding the content (i.e. natural illumination), thus achieving higher generality than previous learning-based approaches. We share our implementation and a diverse dataset of trained neural environment maps, which can be easily integrated into existing rendering engines.es
dc.language.isoenges
dc.publisherWileyes
dc.rightsAtribución-NoComercial 4.0 Internacional*
dc.rights.urihttp://creativecommons.org/licenses/by-nc/4.0/*
dc.subjectComputing methodologieses
dc.subjectNeural networkses
dc.subjectImage-based renderinges
dc.subjectImage representationses
dc.titleNEnv: Neural Environment Maps for Global Illuminationes
dc.typeinfo:eu-repo/semantics/articlees
dc.identifier.doi10.1111/cgf.14883es
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses


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