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360° Video for Research Communication and Dissemination: A Case Study and Guidelines

dc.contributor.authorWuebben, Daniel
dc.contributor.authorRubio Tamayo, Jose Luis
dc.contributor.authorGertrudix Barrio, Manuel
dc.contributor.authorRomero Luis, Juan
dc.date.accessioned2024-02-07T12:39:42Z
dc.date.available2024-02-07T12:39:42Z
dc.date.issued2023-01-24
dc.identifier.citationhttps://ieeexplore.ieee.org/abstract/document/10025465es
dc.identifier.issn1558-1500
dc.identifier.urihttps://hdl.handle.net/10115/29917
dc.description.abstractImpact Statement: Practitioner Takeaway •Time-limited 360° videos that can disseminate research results via social media platforms like YouTube require special considerations, especially during the production process. •Surveys responses (n = 32) evaluating six two-dimensional video interviews with scientists and six 360° video tours of their lab spaces suggest a significant interest in 360° video for research communication and dissemination. •The article includes guidelines for creating short, time-limited 360° videos that feature a few select vantage points and a narrator to guide the viewers' attention. Abstract: Introduction: 360° videos are increasingly popular channels for science communication and higher education; however, time-limited 360° videos that disseminate scientific research via platforms like YouTube remain underexamined. To address this problem, this experience report reviews the creation and evaluation of six 2D video interviews and six 360° video tours. About the case: The European Commission's Joint Research Centre (JRC) and other public-facing organizations already publish 2D videos on social media channels and host 360° video content on their institutional websites. This case addresses the affordances and constraints of creating short 360° videos for publication on public-facing platforms. Situating the case: 360° video content has been incorporated into science communication and pedagogical practices in higher education. The authors review these developments and show the need for further research on time-limited 360° video. Methods/approach: Scientists researching energy-related technologies were invited to record 2D video interviews. Based on these interviews, six transcripts for 360° videos were drafted and recorded in the same lab settings. When the videos were published, European researchers and communication professionals were recruited to complete a short survey evaluating the videos’ relative merits. Results/discussion: The survey results (n = 32) suggest a similar overall quality of the 2D video interviews and 360° video tours. Respondents ranked the interviewee or narrator as the best feature of both the 2D and 360° format, and 47% said that they would prefer to have a 360° video created about their research. Based on our experience, we provide guidelines related to the production and publication of short 360° videos. Conclusion: Further research and practice are required to understand which specific features of the 360° videos are most effective and whether this technology offers distinct advantages as a tool for dissemination. Further research and practice will establish more detailed approaches to 360° video.es
dc.language.isoenges
dc.publisherIEEE Transactions on Professional Communicationes
dc.subject360 videoes
dc.subjectimmersive videoes
dc.subjectresearch disseminationes
dc.subjectscience communicationes
dc.subjectYouTubees
dc.title360° Video for Research Communication and Dissemination: A Case Study and Guidelineses
dc.typeinfo:eu-repo/semantics/articlees
dc.identifier.doi10.1109/TPC.2022.3228022es
dc.rights.accessRightsinfo:eu-repo/semantics/embargoedAccesses


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