Learning levels of mario AI using genetic algorithms
| dc.contributor.author | Baldominos, Alejandro | |
| dc.contributor.author | Sáez, Yago | |
| dc.contributor.author | Recio, Gustavo | |
| dc.contributor.author | Calle, Javier | |
| dc.date.accessioned | 2024-02-13T14:56:22Z | |
| dc.date.available | 2024-02-13T14:56:22Z | |
| dc.date.issued | 2015 | |
| dc.identifier.citation | Baldominos A., Saez Y., Recio G., Calle J. Learning levels of mario AI using genetic algorithms (2015) Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 9422, pp. 267 - 277. | es |
| dc.identifier.doi | 10.1007/978-3-319-24598-0_24 | es |
| dc.identifier.uri | https://hdl.handle.net/10115/30413 | |
| dc.language.iso | en | |
| dc.rights.accessRights | info:eu-repo/semantics/restrictedAccess | es |
| dc.title | Learning levels of mario AI using genetic algorithms | es |
| dc.type | info:eu-repo/semantics/conferenceObject | es |
