Abstract
We present SoftSMPL, a learning-based method to model realistic soft-tissue dynamics as a function of body shape and motion.
Datasets to learn such task are scarce and expensive to generate, which makes training models prone to overfitting. At the core
of our method there are three key contributions that enable us to model highly realistic dynamics and better generalization
capabilities than state-of-the-art methods, while training on the same data. First, a novel motion descriptor that disentangles
the standard pose representation by removing subject-specific features; second, a neural-network-based recurrent regressor that
generalizes to unseen shapes and motions; and third, a highly efficient nonlinear deformation subspace capable of representing
soft-tissue deformations of arbitrary shapes. We demonstrate qualitative and quantitative improvements over existing methods
and, additionally, we show the robustness of our method on a variety of motion capture databases.
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