Augmented Reality for Learning Algorithms: Evaluation of Its Impact on Students’ Emotions Using Artificial Intelligence

dc.contributor.authorGómez-Ríos, Mónica
dc.contributor.authorParedes-Velasco, Maximiliano
dc.contributor.authorVelázquez-Iturbide, J. Ángel
dc.contributor.authorQuiroz Martínez, Miguel Ángel
dc.date.accessioned2025-07-21T06:40:47Z
dc.date.available2025-07-21T06:40:47Z
dc.date.issued2025-07-10
dc.description.abstractAugmented reality is an educational technology mainly used in disciplines with a strong physical component, such as architecture or engineering. However, its application is much less common in more abstract fields, such as programming and algorithms. Some augmented reality apps for algorithm education exist, but their effect remains insufficiently assessed. In particular, emotions are an important factor for learning, and the emotional impact of augmented reality should be determined. This article inquires about the impact on students’ emotions of an augmented reality tool for learning Dijkstra’s algorithm. This investigation uses an artificial intelligence tool that detects emotions in real time through facial recognition. The data captured with this tool show that students’ positive emotions increased significantly, statistically surpassing negative emotions, and that some negative emotions, such as fear, were considerably reduced. The results show the same trend as those obtained with psychometric questionnaires, but both positive and negative emotions registered with questionnaires were significantly greater than those registered with the artificial intelligence tool. The contribution of this article is twofold. Firstly, it reinforces previous findings on the positive emotional impact of augmented reality on students. Secondly, it shows an alignment of different instruments to measure emotions, but to varying degrees.
dc.identifier.citationGómez-Ríos, M., Paredes-Velasco, M., Velázquez-Iturbide, J. Á., & Martínez, M. Á. Q. (2025). Augmented Reality for Learning Algorithms: Evaluation of Its Impact on Students’ Emotions Using Artificial Intelligence. Applied Sciences, 15(14), 7745. https://doi.org/10.3390/app15147745
dc.identifier.doi10.3390/app15147745
dc.identifier.issn2076-3417
dc.identifier.urihttps://hdl.handle.net/10115/93777
dc.language.isoen_US
dc.publisherMDPI
dc.rightsAttribution 4.0 Internationalen
dc.rights.accessRightsinfo:eu-repo/semantics/openAccess
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/
dc.subjectAugmented reality
dc.subjectAtificial intelligence
dc.subjectEmotions
dc.subjectAlgorithms
dc.titleAugmented Reality for Learning Algorithms: Evaluation of Its Impact on Students’ Emotions Using Artificial Intelligence
dc.typeArticle

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