THE IMPACT OF CONTENT AND LANGUAGE INTEGRATED LEARNING AND GAME-BASED LEARNING ON THE AFFECTIVE FILTER IN THE BILINGUAL CONTEXT

dc.contributor.authorMuñoz Galán, Nerea
dc.date.accessioned2024-07-02T00:02:13Z
dc.date.available2024-07-02T00:02:13Z
dc.date.issued2024-06-25
dc.descriptionTrabajo Fin de Grado leído en la Universidad Rey Juan Carlos en el curso académico 2023/2024. Directores/as: Rebeca Mesas Jiménez
dc.description.abstractThis project evaluates and analyses an intervention project carried out in a bilingual classroom of the first cycle of primary education in a school in the Community of Madrid in which the aim is to overcome the Affective Filter. The Affective Filter is an emotional barrier in the process of a second language acquisition. Therefore, it is proposed the use of the Content and Language Integrated Learning (CLIL) bilingual approach and the Game-Based Learning (GBL) active methodology as promoters of positive emotions like motivation and self-confidence in the English language classroom in order to create a supportive and appropriate environment for learning English as a second language.
dc.identifier.urihttps://hdl.handle.net/10115/36125
dc.language.isoeng
dc.publisherUniversidad Rey Juan Carlos
dc.rightsCreative Commons Atribución 4.0 Internacional
dc.rights.accessRightsinfo:eu-repo/semantics/openAccess
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/legalcode
dc.subjectAffective Filter
dc.subjectCLIL
dc.subjectGBL
dc.subjectSECOND LANGUAGE
dc.subjectEMOTIONS
dc.titleTHE IMPACT OF CONTENT AND LANGUAGE INTEGRATED LEARNING AND GAME-BASED LEARNING ON THE AFFECTIVE FILTER IN THE BILINGUAL CONTEXT
dc.typeinfo:eu-repo/semantics/studentThesis

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