Abstract

Wepresentanovelmethodforreal-timeposeandshapereconstructionof twostronglyinteractinghands.Ourapproachisthefirsttwo-handtracking solutionthatcombinesanextensivelistoffavorableproperties,namelyitis marker-less,usesasingleconsumer-leveldepthcamera,runsinrealtime, handlesinter-andintra-handcollisions,andautomaticallyadjuststothe user’shandshape.Inordertoachievethis,weembedarecentparametric handposeandshapemodelandadensecorrespondencepredictorbasedon adeepneuralnetworkintoasuitableenergyminimizationframework.For trainingthecorrespondencepredictionnetwork,wesynthesizeatwo-hand dataset based on physical simulations that includes both hand pose and shapeannotationswhileatthesametimeavoidinginter-handpenetrations. Toachievereal-timerates,wephrasethemodelfittingintermsofanonlinear least-squaresproblemsothattheenergycanbeoptimizedbasedonahighly efficient GPU-based Gauss-Newton optimizer. We show state-of-the-art resultsinscenesthatexceedthecomplexityleveldemonstratedbyprevious
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ACM Transactions on Graphics

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ACM Transactions on Graphics July 2019 Article No.: 49 https://doi.org/10.1145/3306346.3322958

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