Tactile Rendering Based on Skin Stress Optimization

dc.contributor.authorVerschoor, Mickeal
dc.contributor.authorCasas, Dan
dc.contributor.authorOtaduy, Miguel A.
dc.date.accessioned2021-04-19T11:21:46Z
dc.date.available2021-04-19T11:21:46Z
dc.date.issued2020
dc.description© 2020 Association for Computing Machinery. 0730-0301/2020/7-ART1 $15.00 https://doi.org/10.1145/3386569.3392398 TouchDesign (M1792)es
dc.description.abstractWe present a method to render virtual touch, such that the stimulus produced by a tactile device on a user’s skin matches the stimulus computed in a virtual environment simulation. To achieve this, we solve the inverse mapping from skin stimulus to device configuration thanks to a novel optimization algorithm. Within this algorithm, we use a device-skin simulation model to estimate rendered stimuli, we account for trajectory-dependent effects efficiently by decoupling the computation of the friction state from the optimization of device configuration, and we accelerate computations using a neural-network approximation of the device-skin model. Altogether, we enable real-time tactile rendering of rich interactions including smooth rolling, but also contact with edges, or frictional stick-slip motion. We validate our algorithm both qualitatively through user experiments, and quantitatively on a BioTac biomimetic finger sensor.es
dc.identifier.citationMickeal Verschoor, Dan Casas, and Miguel A. Otaduy. 2020. Tactile Rendering Based on Skin Stress Optimization. ACM Trans. Graph. 39, 4, Article 1 (July 2020), 13 pages. https://doi.org/10.1145/3386569.3392398es
dc.identifier.doi10.1145/3386569.3392398es
dc.identifier.issn1557-7368
dc.identifier.urihttp://hdl.handle.net/10115/17672
dc.language.isoenges
dc.publisherAssociation for Computing Machinery (ACM)es
dc.relation.projectIDTouchDesign (M1792)es
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional*
dc.rights.accessRightsinfo:eu-repo/semantics/openAccesses
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/*
dc.subjectComputing methodologieses
dc.subjectPhysical simulationes
dc.subjectVirtual realityes
dc.subjectskin simulationes
dc.subjectoptimization methodses
dc.titleTactile Rendering Based on Skin Stress Optimizationes
dc.typeinfo:eu-repo/semantics/articlees

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